way too glitchy for the amount of difficulty you decided to give, for whatever reason
the beer takes way too long to pour and often i find myself having to pull the drink off and put it back on because although there is liquid pouring into the drink, the glass is not filling
i dont see whats wrong with allowing people to actually be able to play this for a bit before having to restart, why not make the beer pour faster?
it takes literally 24 seconds (or more) to pour a glass when it doesnt glitch, which is almost half the starting time
isn't that a bit excessive?
either give more time or make the beer pour faster
or you can make the time bonuses actually worth while, there's only a few drinks you can actually make in three seconds, why not add more of a bonus for the beer or the drinks that take more than one step?
basically, the beginning of a game should not be this hard, anyone who lasts long got that far because they didnt have to pour very much beer
at the current point, how far you get is directly affected by how much beer you are asked to pour
so fix something please, i do like the game, but the fact that it's impossible to last long based on anything but luck annoys me
the best of this type of game made in flash, good work, except i found a very easy way to win(works in all modes):
click over to the stonemason tab and wait
when the troll reaches 100% click on it
when the arrows reach 100% use them in the center of a group of enemy units
click on the zeppelin when it reaches 100%
wait (which means do not spend any money and do not use the troll) until the lightning reaches 97% or so (ignore the alarm that starts sounding, you'll kill them before they kill you) then click on the catapult in the stonemason tab as many times as you can then quickly click on the lightning then the troll and watch the enemy's health plummet woohoo
its nice you thought of an original way to lose life, but having an actual base that loses life when attacked makes much more sense and works better, just my opinion though
Making actual bases would require me making a bigger battlefield, bigger interface, more artwork, and a pathfinding engine to show the units how to walk around it. In other words, it would make the game A LOT slower, and it would take A LOT longer to make.
blatant rip off of an open source game on flash kit called rogue's gallery
to find it: type rogue's gallery flashkit into google
then click on the first link,
when flashkit opens go to the next page (page 15) and it should be the first game listed on that page
give credit where credit is due, child
and learn how to spell
err has ayone seen the boss? or completed it? i gave him credit in the credits! hence the name credits! its where you give credit to people i also emailed him! mr dirty monkey... i am saddened... sniff
why are you doing this
this is like rooftop skater but much worse and rooftop skater is a bad game as well, be original...try to make something more in depth than rooftop skater and have better animation because the animation in rooftop skater is just plain gruesome, maybe add a special bar so you can do specials and such
it was ok...nothing to great
if this guy ISNT from miniclip then he sure is helping them advertise for whatever reason so why dont you guys shut the fuck up, i've never downloaded a game from there but it looks like it saves as an .exe not a .swf so if you did download them you couldnt put them onto newgrounds unless you hacked into miniclip but i dont konw why someone would go through all that trouble to promote someone else's site unless they wanted them to do better
anyways, this person is most likely from miniclip and none of you have any reason to think otherwise
i like that it has different ways of fighting just about every time but it was just sloppy...
you should'nt have to lift the key to fire the shotgun and the shooting animation shouldnt go back to frame one if you press the key again, i know why it does this and there is an easy fix to it but you would need to change your coding style..
mexicanmonkey0 - aim
if you want help
It's a shotgun, not a rapid fire shotgun. You don't really need to fire the shotgun left and right in those two levels. I wanted a little bit of a "feel" of a shotgun while playing. This is not the Terminator. It's not the fastest paced game, it's not a shoot'em up or a space shooter, it's stoping an evil that has been launched into this world, and these two rockers gotta' stop it. I always make games for myself first. So if you or any one else is looking for an action arcade, though-guy, pointless game, with plenty of stickfigures,...this ain't it.
the scream was annoying...
and it would've been cool if he got smacked around by the credits..still have him falling but when the credits hit him he should start spinning or something
i like it but..
DA MA57A Haz ound ta 53cr3t!!! July 7, 2003
Reviewed by: JackINaBOX Overall rating: 10
play ta kill option th3n wh3n it 5ayz BACK and CR3DIT5 riht click and pu5h PLAY!! im TA MA5TA!! bow down!!
i must say you're a total moron considering you think the credits are a "hidden animation"
it seemed simple but yet i found it entertaining..well done
you people die when you cannot pay for their upkeep and a good strategy is to save up for mana pool and buy a ton of wizards (make sure you can pay for them) and always have a few guys saved up so when your wizards die, you can replace them
newgrounds.com — Your #1 online entertainment & artist community! All your base are belong to us.